Host: Simone Foggo

Age: 34
Location: Melbourne, Australia

Claim To Fame: Webcam 3.0

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Check Out Simone's Other Projects: ATWS3.

All About Simone

Simone Foggo is a 34 year old mother-of-four from suburban Australia. This might have conjured up images of nappies, vomit, and laundry, but there is much more to this girl than meets the eye.

She is a veteran of Survivor Webcam 3.0 and a number of other online games, of just about every type you can imagine. She has co-hosted a few games, and is a judge for American Idol, among others.

This may not qualify her to offer her opinion on the action in Survivor Webcam 4.0, but this certainly isn’t going to stop her doing that, via her “Simone Raves” column which will appear regularly during the game.

Though this may surprise you, Simone actually has won a few games, Around the World Survivor (ATWS) 3, and Big Brother 2 - A New Havoc. This might clue you to the fact that she’s been around long enough to know what she’s talking about. The other obvious explanation,(that she’s just in so many games that she had to win eventually), is one that should never be uttered in her presence.

Anyway, she won ATWS3 with so much flair and style that the host invited her to co-host ATWS4, and she's never looked back.

Amongst her other current activities, Simone is churning out regular episodes for ATWS4, preparing for Ultimate ATWS, and participating in a number of other games.

When she does eventually grow up, she has expressed a wish to write something that will be a best seller, and change the world for the better. In the meantime, she’ll just try to NOT change Survivor Webcam 4.0 for the worse.

Contact Simone

E-mail Address - foggo1@msn.com

Instant Messenger Screen Name - Gullible Fruit

Questions? Comments? Inquiries?

E-mail Simone or contact her on AIM or find her in the forums.

June 12 /03 - Simone Raves 13.0

Bart, Bart, Bart. The one the audience loved to hate. He played the game hard, this is true, and some of his tactics did get him in hot water with his tribemates, but for me personally, the game is more fun with a joker in the pack. A few weeks back, KW won a reward which he chose to share with Bart. This reward was the right to post openly on the SW Forums.

Now immediately I heard that this reward had been offered, it brought to mind that moment in Survivor Thailand, when Brian won the reward of seeing a video of his family. It was great for him to see that, but it wasn’t all good, because it sure did have the potential to change people’s perceptions about him in a big way. When I was in 3.0, I was terrified of drawing attention on the SW forums, and made a point of discouraging my friends (yes I do have some) from posting there. KW and Bart both posted, KW in a small way, but Bart with wanton abandon.

Whether this wanton behavior on his part had any impact on his tribemates, I don’t really know. Were they jealous of the attention he was getting? Looking at the voting over the last few weeks, it is more than likely that Bart was on his way out the door anyway, particularly after Joe’s defection to the opposition alliance, but did the extra publicity slam all the windows shut, as well as the doors?

I went to review the final words offered so far by our voted-out 4.0ers, and I found that Bart had close friends, and mortal enemies among them. People have strong feelings about him, which is why I enjoyed his being in the game so much. He DID add a lot of drama to the game, even if it was exhausting at times.

And then I re-read my initial columns, and something struck me. I went to check. With Bart and Steve on the bench, the Jury now outnumbers the final 4.: Jeremy (Xingu), Alex (Xingu/Tapajos), Darren (Japaru/Tapajos) and Joseph (Tapajos/Japaru). Interesting that from the first week, where there were no tribal boundaries, we should now come full circle, and we now see that the three mid-game tribal groups really were artificial constructs, rather than true tribal identities. These survivors are now, and ever were Tagaeri.

June 12 /03 - Simone Raves 12.0

Last week I posted a message of reassurance. I put to you that there is a certain sameness, a pattern which a survivor game tends to follow. This week I need to balance that, by talking about the unexpected things the game of survivor can throw at you.

There are two main ways in which the natural order of a survivor game can be upset. One is when the given target at the next tribal council happens to win immunity. The other is when a person who thinks they have someone watching their back, finds to their disappointment that things are not as they seemed.

I have been in more than a few survivor games, and it is always the case, that there are only ever two people who actually need that immunity. There are usually a whole lot more than two who think they need it, but it comes down to two - The person who is going to be voted out, and the person who is next in line, should the first choice to be voted out win that immunity. Thus to the majority of the tribe, it is not so important who wins immunity, as who does NOT. Over and over I have seen players in a survivor game work together to ensure that the target of their votes has no chance to gain that immunity prize. I have also seen, at times, players go to extraordinary lengths to win an immunity that they didn’t! need, even at the cost of compromising their long-term position in the game.

Sadly for Steve, his great run in the game came to a sudden and unexpected end. Unable to compete for immunity due to demands of family, nonetheless he had the expectation of at worst a tied vote at Tribal Council. Even if he had been aware that he needed this immunity, he was not in a position to compete for it.

Betrayal can be a real shock. The whole point of a backstabbing, is that you just don’t see it coming. There are many personal and strategic reasons for why it can happen, but it boils down to this: The person who backstabs is almost always doing it because they feel the game will be more promising for them with their target out of the game. Joe could have forced a final 3 tie, but decided to vote for Steve. Just doing the numbers, I feel there may be more going on than meets the eye here. However, in this situation it is unlikely the vote was personal. Joe had to see somehow ! an improvement in his situation as a result of that vote.

Steve’s final words were positive and upbeat, reflecting a mature pride in his accomplishments. And he should be proud. I hope he will accept the retrospective “Brian” award I have been holding onto since the inception of the awards, for his dress-ups in the first week of the game. So many times I have heard it said, that Steve was the only female in 4.0. We might snicker at that a little, but I believe it is a compliment, as it reflects the great spirit and level of commitment he had to the game and the people in it. Well played Steve.

May 30/03 - Simone Raves 11.0

I find myself sighing a lot as I write this week. I am not exactly surprised to see KW bite the dust at this point in the game. I AM however a little unsettled by his take on the remaining players though. Of course he’s angry to be sidelined, but I disagree so strongly with him about what is going on with the game, that I am going to have to say something.

I feel there is a reassuring kind of pattern to the way these games play out, at least to the casual eye. Before you read on, let me make it clear that what I am about to say is just my opinion. Please don’t think I mean this happens in every online survivor game, because I know each game is different. I have been in over 10 online survivor games, and this is just a general trend I have often observed to hold true.

Here goes:

Queen Simone of Chock Dee’s Quick and Easy Online Survivor Study Guide:

Category 1 – Annoyances

In a survivor game on TV, the early boots are usually the misfits, or the ones who are just sick or lazy. Similarly, online, knowing that the tribe needs immunity to gain dominance, the first couple of boots are usually the annoyances. These are the players who are either inactive, or just plain drive-you-up-the-wall types. In an online game you can expect to have at least a couple of annoyances on your tribe. If you have ever been in an online game and been first out, please don’t send me letters explaining why you aren’t annoying. That would just annoy me, and prove my point as to why you were voted out in the first place.

Category 2 – Wannabes

After the inactive/buzzing annoyances have been booted, it is time for any potential leaders of the tribe to have a minor war. If you have more than wannabe leader in your tribe, they will likely try to get each other in the firing line, if possible before a merge. Leaders do like going into a merge with their troops marching in formation. They don’t seem so keen on having unpredictable people around.

Categories 3, 4, 5 – Immunity Whores, Loose Ends, and Prom Queens

Once you have removed the non-productive, and the likely leaders, the next to go are the ones who would perform well in individual immunities, and any non-aligned loose ends. This usually happens around merge time. After them, the tribe will turn on the people who would be popular with a jury…. and before you know it, there aren’t many people left!

Most of the 4.0 cast will likely fit into those general categories I just outlined. I will leave it up to you to work out where they belong. It would be too cruel for me to tell you who is who.

Moving on, and the question is: Who IS left???? In 4.0, the six who are left, are not all clones of Ethan Zohn, far from it. Joe, maybe, but the other five have all talked to me enough, that I get a sense that they have a whole lot more game potential in them than their cast-mates have yet given them credit for.

These six are the ones who, in various ways, managed to play so as to not become targets. This means, to my way of thinking, they avoided being pigeon-holed in any of my five special categories above. The final six, Alex, Bart, Darren, Jeremy, Joe and Steve can now step out from the shadow of the players who have been removed from the game, and strut their stuff. KW called most of them sheep, but I see them as wolves in sheep’s clothing. Their true natures are about to be revealed as they tussle for final positions.

Jury Count : 3 Angry young men (and growing). I predict fireworks at the Finale.

May 14/03 - Simone Raves 10.0

Regular readers will know that up until last week, I had been waiting and waiting (and hoping and praying just a little too) for a split vote. To go so long with clear majority votes is a testament to the hidden power brokers in the game. When we actually got that split vote, I wondered then, if it signalled the end of an era.

Well, the word “Landslide” is kind of appropriate now. I have a strong feeling that the Survivor Webcam game is now being played at some crazy higher level. I am trying really hard to find the sense in this brave new world that the 4.0 cast have created.

Created, did I say? Well, these guys certainly aren’t gods (though some of them have suitably large egos). I doubt there is a 4.0er that can’t already look back and see at least one moment where they would go back and do it differently if they could. I am sure many of them have thoughts of “If I knew then, what I know now……”, and I am not just talking about the two angry young men now cooling their heels on the sidelines.

The only thing I am sure of right now, is that there has been some kind of shift. This game has now changed from a team game, to an individual game. I deliberately choose the word team, not tribe, because I believe that Tagaeri was the only true “tribe” this game ever had.

I am not sure if anyone remembers, but in my second column, I talked about tribal identity, and how important that was in determining how people would behave post merge in a traditional two-tribe game. We are now truly back to Tagaeri. The voting pattern of the last two weeks shows that. It is also clear that Nick had no idea he was about to be voted out. Poor Nick I guess, but nobody should ever get that comfortable in a survivor game.

I can’t predict what is going to happen next, but the game has me fascinated and excited all over again. We are on the wild and crazy Tagaeri roller-coaster ride, with no seatbelts, and someone is going to be thrown from this moving vehicle very soon.

………………………. WheeeEEEEEEEeeeeeee!!!!!

May 14/03 - Simone Raves 9.0

After a merge into one tribe, we had a close call in Tribal Council. To get a sense of the drama, all we need to do is read Kevin W’s reaction, after receiving four votes to Mike’s five:

“Thank you for keeping me... I’m shaking a lot right now... I have tears in my eyes guys… I got really worked up!”

Kevin W, the youngest person in the game, survived this particular Tribal Council, but must now go on, knowing that three of the seven that remain in the game with him actually cast votes against him. We have to wonder how much pressure he can stand.

On the other hand, we have the cold hard anger of Mike’s final words. I believe he has a right to be angry too. I encourage everyone to take the time to read what he wrote, because I was impressed deeply by his ability to write maturely and put together a good argument, despite his immediate pain. This guy is hurting, but he will be a very worthy and valuable jury member, and I am looking forward to hearing more from him.

I am so taken with Mike right now, that I am giving him a “Brian” award. Now go read his award-winning final words!

After reading what he had to say, I am definitely starting to think from a juror perspective. Mike has a relatively long wait before he gets to confront the final two. Revenge is a dish best served cold, and Mike has a long time to chill. If the eight people remaining in the game don’t take the time to consider the way in which they deal with each other in the nasty business of voting each other off, we could have an extremely vengeful jury on our hands. Book your spot for the finale now!

May 05/03 - Simone Raves 8.0

Week 7. These guys know how a survivor game goes. You start with 16, and when you get to 10 people left, you merge….. right?

Well, Rob had a nice nasty shock for them. I know that term seems contradictory, but it was nice for us to watch, and nasty for them to deal with. Instead of a lovely happy huggly bunch of guys all thrown together into one tribe, we were left with three little sad sorry-looking huddles.

No merge at 10!!! Who’d have thunk. Sometimes pain is just so morbidly fascinating. I know this, because I can’t stop watching reruns of the Webcam Show.

Delaying the merge may have thrown out the calculations of some of our players, who had plans in place ready for when the merge occurred. But when it came to tribal council in Teenytown, it seems few of the 4.0 players were surprised at who paid the price of Xingu’s failure to win immunity. Bye bye, Josh, and bye bye God Laugh.

So what is next for the nine that remain? It is likely that with the demise of Josh, they are relieved. Not because Josh is gone, but because we are now into Jury territory. They all know they are guaranteed at least the balm of jury duty to soothe their wounded egos. And for some, that may even be enough.

May 05/03 - Simone Raves 7.0

Week 6. Last week, I noted that the pressure was building as the tribe numbers shrunk to critically small. This week we got to find out what happens when there is no place to hide, no room to move. My friend Rob W. helped me come up with a little ditty, which goes like this:

In a tribe of four, or a tribe of three,
Preparation is the key.

Ever seen a worm on a hook? It will squirm every which way it can, but it is very rare that it can work its way free. And if you put it on the right way, it has no chance. In the same way, relying on last minute attempts to swing votes away from yourself is a not a reliable strategy. It rarely works, and just makes everyone who is watching feel uncomfortable.

If you find out just before Tribal Council that you are the worm on the hook, wriggle all you want, but don’t be surprised if you end up dead in the water.

Now, Kevin Tracy isn’t really a worm at all. He’s a decent young man from a nice family - at least, his Dad looks pretty nice. It just seems that, in Tapajos tribe, KT was the one who was caught short in the pre-planning department. At Tribal Council 6, he was well and truly hooked, and when he found out, there was nothing he could do.

As with the demise of Richie last week, we can’t be sure on the outside exactly what went down, or about exactly what kind of expectation KT had going to Tribal Council. He may have thought he was in the majority for the vote. He might have expected that the friendships he had with people on his tribe would be enough to carry him through.

So, the question remains, why did KT end up as fishbait? Certainly it is not a case of him letting the tribe down in the area of performance in challenges. I am sure I am not the only one who thinks this vote smells fishy. His vote off has to have been strategic, due to alliances in place, and it is likely that those who remain in the game are now looking hard at the relationships in Tapajos, and indeed in the game as a whole, in an attempt to fathom what is really going on, and what they can possibly do now, to prepare for the merge - that malevolent storm building on the horizon.

April 16/03 - Simone Raves 6.0

Yes, it’s that time of the week, Tuesday night, when I sit down and frantically wrack my poor little brain for something interesting to say about the game of 4.0.

Where do I start? Should I talk about the challenge or the politicking? Andy Meeny Miney ... ahh, let’s do both shall we?

The challenge was an interesting development. These poor guys haven’t had enough punishment. After embarrassing themselves in front of the entire online ORG community, they now have to let their nearest and dearest in on the truth about what they really get up to in their bedroom/dorm/study/hallway, after they close the door..... Poor Kevin W’s sister Courtney, what a trooper she was...”Do it like a Lady” indeed... She will make some guy very happy one day I’m sure.... Her tonsils were very impressive, so much so she wins a Brian(TM) for her performance! Congratulations Courtney.

With that little awards ceremony out of the way, lets move on to the game politics. We’ve seen some fascinating strategic moves this week. There was a switchy type thing, and every tribe ended up with at least one new bright shiny smiling face at their campfire. Are those smiles for real though? Are the faces shiny because they are glowing with happiness or glistening with a cold sweat?

The only tribe in which we know the answer to that question is Xingu, where they retained 3 of their original members, and subsequently lost the Immunity. It was Richie, one of their original 3 Xingu, and not the newcomer Josh, who became the victim at Tribal Council. So, eager to understand, I did a little digging. To understand why a seemingly safe Xingu member, should be cut down as Richie was, we have to look back through the days and weeks, when all sixteen survivors dwelt in a tribe called Tagaeri.

(Flashback sequence - weird floaty music and smoke again.....hehehe I love that bit).

Back at the dawn of 4.0, relationships were formed and some were set in concrete during that first week. Some were set in Jello, and have worked squelchily free of those initial slurpy bonds, but many of those friendships remain, despite being split from their allies of choice by the division into three tribes. Richie outwardly seemed popular and hard-working, until this week, when his game came to a screeching halt....

He had friends on the Xingu tribe, and his outgoing personality led him to gain many friends in other tribes. Until this week he seemed secure and confident. But credibility and trust are just vital in a game like Survivor. Emerging rumors of an early Tagaeri alliance were the fatal blows to Richie’s reputation. The Xingu members were not prepared to risk that dormant ties with other players in the game, might tempt Richie to switch sides at a merge. Whether this would have happened will never be known. Only the revelation of the journals after the game will show whether it was likely, or even possible.

A hard fact is that the truth doesn’t matter in a game like Survivor. It is appearances which count, and what your tribe will base their voting decisions on. All survivors therefore must be on their guard always to protect their future in the game, by making sure that their allies continue to have faith in them. If they choose to fraternise with the “enemy”, it must be in the knowledge that it involves risk. and that if they choose the path of being ambiguous and keep their options open with other people, that their allies need to know what they are up to. Otherwise they will be always open to the problem of being doubted, or even attacked, as any player with the right words, can manipulate the attitudes of people around them.

I don’t know whether Richie was trustworthy or not. I don’t even know whether some bright individual pushed the pebble which started the avalanche that blasted Richie out of the game (guess who just watched XXX this weekend). The point is, one way or another, that his reputation was tarnished, either through his own actions, or through the manipulation of others, and he fell victim to his own natural exuberance, which had left his intentions so open to interpretation. The upside for Richie, is that though he is out of Survivor Webcam 4.0, he will probably still have friends when the game ends.

Having said all this, I am sure there is yet much more going on than I have covered here in these few paragraph (like duhhh?). We must all remember, that this was never truly a game of 3 tribes. Whilst in their three groups, the individuals have been free to communicate, cooperate and manipulate with players from other tribes. Clever strategic choices at the point where tribes are picked can give powerful advantage to some individuals. There are also the unanswered questions of how much tribe loyalty there ever was in the first place in these three tribes, and whether these guys would go so far as to deliberately lose a challenge, in order to protect a vulnerable ally, or see a powerful adversary on their own tribe cut down. With ! these tribe numbers dwindling to critically small, the pressure continues to build, and we might see a boil-over shortly.

April 09/03 - Simone Raves 5.0

A couple of people came to me this week, and asked me why I’m not giving away more juicy details of what is going on in 4.0. The simple fact is, I don’t want to give away too much on the strategy side. Talking freely about what is going on could compromise the game plans of some of the guys in the game, and one of the main things I have in mind, every time I sit down to write this column, is that I have to report the game, not direct it.

Maybe when the guys did the Survivor Guides last week, we should have had them do a “Surviving the Columnist” page too.

Having completed a challenge similar to this in 3.0, I checked out their work, interested to see what they had to offer in terms of advice – to see if they had any clue what they are doing.

Bart and Kevin W did the “Surviving the Audience” pages for their respective tribes, and I was pleased to see they were aware of the importance of not picking their noses on camera. And then I came to Nick from Xingu’s page on the same theme. His method of surviving the audience, is to ignore us. At first I was outraged that he belittled our wonderful, charming, intelligent audience, calling us fickle and crazy, but after giving myself a nanosecond or three to get used to the idea, I realized he’s probably got us worked out.

This means that Nick is probably ignoring me right now, but I’m gonna say this anyway - Nick, when you made your page, you left out “Don’t take personal phone calls in the middle of making confessional videos”.

So as the audience, we laugh our asses off at the silly pictures and the vomit-filled video clips. We see only a relatively small part of the whole game, and yet we feel we have the right to judge these guys by voting in the polls. We come back week after week, and we all have our favorites, and our least favorites too.

If I wasn’t a columnist, I’d be shouting my opinions as loudly as anyone. However, Michael, Ryan, Jason and I stand on the boundary line where staff ends and audience begins. What we say each week, may carry more weight than the rest of the “fickle crazy bunch” that Nick described so eloquently. But it also means that we suffer the agonies of knowing a lot more than we let on, and not being able to share it, because it could affect the outcome of the game.

We can’t even discuss what we know with the players. Bound by a similar code to the one that hosts live by, our conversations with the players to gather information are very one-sided. One of the 4.0ers asked me this week “What do you think my chances of making the jury are?” It was one of those “Uhoh” moments. Even though I could probably have given a fairly accurate assessment, I had to leave him wondering, by answering: “You should know better than to ask that.”

So, with these guys seeking guidance, how do I help them? Reliving my personal experiences in 3.0 isn’t going to help them much. This is a completely different game, and the 12 that remain have to muddle their way through without coaching from the sidelines. Having said that, there are always a few glimmers of enlightenment to be seen from Michael and Jason (not sure about Stev....err I mean Ryan).

So here is my nugget of wisdom for the survivors to chew over this week - To date, nobody has patented a winning formula for survivor games, but if they ever did - Adaptability would have to be a key ingredient. I call it “rolling with the punches” and sometimes that’s all you can do.

April 03/03 - Simone Raves 4.0

I’ve had some feedback, that people like what I’m doing in my column here, but sadly, its not all good. My once-nemesis, now good friend Disney Diva Ron from 3.0, insists that I’m being too nice (yes he WOULD say that). He wants to see more of Evil Queen Simone, so I’m going to try to please everyone here, and hope that I don’t come off as having multiple personalities.

Here goes:

I’ve been looking at the voting over the last few weeks, and guys - I have to admit to being disappointed to see no close calls with the voting. I find it hard to believe that three perfectly decent amiable hard-working guys like Kdawg, Aaron and RobW were taken out of the game so easily. If these guys had friends in the game (and I am sure they did), their friends chose to desert them, and they were left to face tribal council alone.

Michael’s analogy of summer camp, is probably fairly accurate right now. If you can’t remember what he said, you should revisit that column from a few weeks back.

I have a statement for all you guys to ponder – “There’s safety in numbers, but there is also never-ending brown-nosing.”

If you want to be in this game for the long haul, maybe it is time to start thinking about who you really want to spend the time with. This is a long game. Do you really want to spend the whole game bowing and scraping, hiding in corners and being too afraid to stand up for your friends, or for what you really want?

I don’t believe that the three who have been voted out so far were without friends in the game. If you were a friend to one or all of these guys, maybe it has been your strategy to lie low and hide in the crowd. Just be aware that as the crowd gets smaller, eventually you might find that you are the one left out in the snow.

On the flip side of that, the ones who might feel like they are the ones calling the shots so far need to be aware of the dangers in overconfidence. If you think you have the game gift-wrapped, you are almost certainly wrong. How certain are you that the pecking order is as it seems to you? When you lay down to sleep, you might want to think about keeping one eye open for knives in the dead of night.

Enough doom and gloom – lets look at the positive stuff this week… I got to see some truly revolting food challenge videos – some of them looked even more painful than Hanneli’s in 3.0, though I didn’t think that was possible. I enjoyed watching these, but I have to wonder, why some of these guys determinedly chose the BIGGEST pieces of food, and then took so long to get around to putting them in their mouths. Rich, the idea is to work fast, and use lots of little things – a piece of fruit and a cookie just don’t do it for me I’m afraid.

On the other hand, Alex did a fine job attaching whole food items to his face, and Robert G, shoving chocolate fingers up his nose!!! That was truly inspired work, Congratulations Rob G, you win my first “Brian” award, which will henceforth be presented to survivors in 4.0 who go beyond the call of duty, and meet the strict criteria I have laid down. (Basically if you grab my attention, you get the nod, ok?)

Anyone who doesn’t understand the reason why the award is called a “Brian” should read my column from last week. Yes. That’s right. Just think bug-chasing at 3am.

That’s it from me for this week, except to say Hi to Andy, and assure him that just because I have his Kylie Minogue video, I am NOT a stalker. Multiple personalities maybe…..ummm…..

…..Just keep going 4.0ers. You are all doing great!

March 26/03 - Simone Raves 3.0

Let me start by saying how much I enjoyed the comments made by Mandi and Joey who judged the week 1 immunity challenge. If you haven’t checked their critiques out yet, please do. Our 4.0ers showed that they definitely need some fashion gurus to take them in hand, and Mandi and Joey might just be the ones for the job. Mind you, even some of the homeless guys helping out Ryan in his Webcam Show couldn’t do any damage to our survivors’ images right now.

At the time I wrote my column last week, I hadn’t had the chance to view those pictures, but as I looked at them after last week’s update was released, they raised some issues for me. It was immediately apparent that some of our guys were working harder at the challenge than others. There are a couple of possible explanations for the dismal failures (you know who you are):

Some of these guys could have done better, but are trying not to look too strong too early. Some were probably too shy, worried they’d look stupid (which of course they would have) and were feeling secure enough with their situation not to put themselves through the embarrassment of it all. Some were just confronted by the idea of it.

From the guys who actually did try, we saw parade of glitz, fake ( o Y o ) , nail polish, lipstick and plenty of accessories. The most worrying thing for me - a few of these guys had genuine smiles on their faces. Jeremy and Steve, you are supposed to be uncomfortable remember? You two looked more at home than Andy X in his Kylie Minogue video!!!!!

Throughout the Survivor Webcam series, Rob has always managed to explore the boundaries of what people are prepared to do, how far they are prepared to go in their quest to survive. Lets face it, there are whole lot of online survivor games: some of them have fairly basic tasks that go by the title “challenge”, but I believe a lot of people in our online gaming world have forgotten what the word actually means. My dictionary comes to the rescue here, and it says:

Challenge - 1. A contest of skill or strength. 2. Something that makes demands upon your abilities, endurance etc.

Immunity Challenges, are supposed to make demands, whether physical (dumping water on your head), mental (making a torch to represent you), or emotional (tasks that might confront your personal thoughts and ideas).

Maybe some of the guys who failed to perform in week one, really didn’t know what they got themselves into when they signed up for Survivor Webcam. Silly boys, they should have known - they really should have - all they had to do was look at previous seasons…

The gross food challenge in 2.0 saw a certain Brian from Missouri put catsup on his face, and consume a number of bugs and worms. As bad as this sounds, the really funny part is, he had to do several takes. Running around your hometown at 3am looking for more bugs because you’ve run out is the essence of what Survivor Webcam is about.

In 3.0 survivors were required to stuff their mouths with as many food items as possible then sing for a full two minutes without spitting or swallowing. I was one of the sad sorry ones who had to do that. It took me six takes to get a video I could send in. I’m proud that I managed to complete the challenge, but four months on, watching the video still gives me chest pains (the ghost of that rascally peanut that I inhaled in take three).

This week, the guys have been split into three tribes, so there it’s a whole new game.. When it comes to facing a challenge, they now have the additional pressure of not letting their tribe down, so it will be interesting to see how they cope in this new structure. Was the first week a true measure of their ability, and if they do much better this week, does that show up a mental game going on for some o
f these guys already?

March 19/03 - Simone Raves 2.0

Last column I wrote, I suggested that these guys should be scared, and it turns out I was right yet again. The game begins, with a twist like none seen before in the realm of Survivor Webcam. The sixteen guys are in a single tribe. Immediately there is a problem, because who is the enemy?

In a traditional Survivor game, where you begin with two tribes, the fledgling survivors have an immediate identity, a sense of belonging. You know who your tribe is, and though you may have alliances within that group, you have a common enemy: You know who you have to beat to stay safe. This sense of belonging to a group is what allows the players to cope with the uncertainty, and often that first tribal identity stays with the players for the duration. Even post-merge, most often the two tribe groupings endure.

Not so in this game. Stripped of even that security blanket, it will be fascinating to see what comes. First things first though - this week:

Paranoia sets in. You are afraid to talk to anyone, in case they turn out to be your worst enemy. Any slight connection with another person is immediately examined in minute detail by the other players. There is no safety except personal immunity, and in a group of 16 guys, that likelihood is so remote as to appear nearly impossible to attain.

So, carefully, quietly, secretly, alliances and friendships are worked at in dark corners. In a tribe of eight, the chance of some kind of early majority alliance forming (five players against three) is reasonably high, even if the line-up is changed as people get to know each other better. However in a tribe of sixteen, an alliance of nine might be too much to hope for. Every person you invite to join up, increases your chance of tipping your hand to the enemy, which at this point is every person not currently in your alliance.

This first week, most of these guys were probably just trying to get through to next week, not looking at a long-term strategy for the game as a whole. It is highly unlikely that all the commitments and promises made by these players this week are going to last. I imagine some people are sliding through oblivious to the machinations around them, while others are up to their elbows in wheeling and dealing. The best part so far though, is that they all seem to be having a lot of fun with it, so keep up the good work guys.

And so with cheap special effects - here is my vision of how this plays out for the first bootee Kevin Kibbey (Kdawg that was). Let’s enter his dreamscape for a moment:

(Psssst, Andy - you can turn on the smoke effects/mood music now)

You’ve crash-landed on a strange alien planet called SW4.0. There are 16 survivors, and you know that to stay alive, you are going to have to kill and eat someone. How do you decide who the first sacrifice will be?

You try sitting in the circle, eyes front, trying not to look different from anyone else, hoping that someone else will be the first to break the line and suggest a target, and just praying that it won’t be you. You think about just letting fate decide, being yourself and hoping for the best. Then as the week goes on, you realise that survival in this land will be much tougher than you expected. You crack under the pressure of it all, and panicking, run around in circles until the rest of the pack rings the dinner bell. And just as they are about to rip out your heart with the sharp pointy end of the immunity idol, your mother wakes you up – “Don’t worry Kevin dear, it is just a dream. Those mean nasty SW4.0ers can’t hurt you any more……”


Such are the nightmares that disturb the sleep of SW4.0ers, my friends, and let this be a cautionary tale to those who would enter such a wilderness, without the nerve to steel themselves against the panic that might so easily consume them.

March 06/03 - Premiere Column

Well, we’ve seen the cast revealed and what a shock! The polls in the weeks leading up to the announcement of the cast were running hot. It seems that the audience are finally starting to realize that they have to accept that they will never be able to predict what Rob will bring to the game next. By a landslide, the voters were actually right - it was something that nobody could have imagined - All males, all under the age of 20. This is Survivor Webcam 4.0 (Lord of the Flies edition).

I am quite certain that none of these guys expected this. To be honest, it never occurred to me either. Here I am, 34 years old, female and at least 8000 miles away from any of these guys’ hometowns, and I am expected to enlighten the audience as to what is going on? Here are my thoughts, talking blind, having no idea what is going on right now:

As soon as the cast went up, I suspect any of these guys with half a brain were frantically checking out all the biography pages, and all the downloads, looking for something to build a connection, however tenuous. A couple of guys share the same name. We have a pair from England, and a pair from Las Vegas.

We all know of course, that the main reason SW3.0 failed was because we only managed to scrounge up 2 guys called Chris, instead of the necessary 3 (as in Andy of SW2.0). 3 Kevins and 2 Robs will be confusing initially until they get nametags (like Kdawg for Kevin Kibbey).

At this point it is something, anything to get the conversation started. “Hey you have a birthday this month, just like me!”. “I like the same TV show!”. “How about that Avril Lavigne, I just love her”, “Rule Brittania!!!” The trouble with this of course, is that any obvious reason to connect two people will be watched carefully, and even if it turns out eventually that there is no relationship between them, these links will be viewed with suspicion.

I am sure that at least some of these young men have NO idea about what they have really signed up for. This is the most intense and competitive game out there. The single sex cast will really be a minefield for a lot of these guys - with no girls around, a huge chunk of game-play goes out the window.

From my experience guys talk to guys very differently than they talk to girls. Will we see Tribal councils similar to the first all-male TC in the Amazon, filled with guy talk that is usually limited to the locker room? For myself, I hope not. Come on guys be original here!!!

Not all these guys came into the game for the same reason. Some are here for publicity, some want to win, others are just here to meet people. A few of these guys might be here with a strategy prepared, while others are probably thinking to wing it. Some of these guys probably aren’t really thinking about what they are going to do at all, just wait and see and pray.

If I can offer any advice to these guys starting out on this fabulous journey it is this: Don’t ever assume you know the game - be prepared to adapt or you will be left behind. And remember, if you can’t win the game, it is a great consolation if you can win some friends, so don’t be assholes if you get voted out.
A final thought - Right now each of these guys has a one in sixteen chance of being the sole survivor of SW4.0. Every decision they make over the next few days will either hurt their chances, or help them. If they aren’t nervous, they should be. Be scared, be very scared…. The game is on.

 

Simone Raves is copyrighted to S. Foggo & rawbnoxious Productions, MMIII.